The main view port showing the world fills the center of the display. The main user interface can be broken down in to several sections. This guide will take you through your first steps in the world of Stonehearth, from choosing where to start your town, through creating items and buildings, maintaining your citizen's (hearthling's) happiness, and ending at combat and the defense of your settlement! So you have decided to build your first town.
![stonehearth multiplayer slows way down stonehearth multiplayer slows way down](https://cdn.cloudflare.steamstatic.com/steam/apps/253250/ss_7c5bfbeedb650546e98dab93fd2dbf475ec1be78.1920x1080.jpg)
02:52:56.829430 | server | 0 | re | Authentication successful, responding with session. 02:52:56.829430 | server | 0 | re | Making authentication request with provider: host 02:52:56.566433 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:53.036381 | client | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:53.033378 | client | 1 | network | client allocating new send buffer (total: 0) 02:52:52.284389 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:51.926395 | thread11072 | 1 | browser | Doing a buffered navigation to 02:52:51.989394 | client | 0 | physics.navgrid | subspace pathfinder is enabled 02:52:51.918395 | client | 1 | browser | Navigate called without an existing browser!
#Stonehearth multiplayer slows way down driver
02:52:51.712399 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 391.35’ by ‘NVIDIA Corporation’ on ‘GeForce GTX 1060 6GB/PCIe/SSE2’ 02:52:51.711398 | client | 1 | game_engine | Finished OpenGL Initialization 02:52:51.710398 | client | 1 | game_engine | Creating OpenGL Context 02:52:50.941409 | client | 1 | game_engine | Creating OpenGL Window 02:52:50.941409 | client | 1 | game_engine | Determining window placement 02:52:50.865410 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’.
#Stonehearth multiplayer slows way down mod
02:52:50.837411 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
![stonehearth multiplayer slows way down stonehearth multiplayer slows way down](https://i.pinimg.com/originals/f0/a2/ef/f0a2efc68eac47342aa201f4d11c8e34.jpg)
02:52:50.837411 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on 02:52:50.799411 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
![stonehearth multiplayer slows way down stonehearth multiplayer slows way down](https://venturebeat.com/wp-content/uploads/2020/04/warzone-charity.jpg)
![stonehearth multiplayer slows way down stonehearth multiplayer slows way down](https://aws1.discourse-cdn.com/business6/uploads/stonehearth/optimized/3X/4/7/475c1e5e9b36f0fb4ebe18be7b478fab1a6b26ea_2_1035x582.jpg)
02:52:50.777465 | server | 0 | physics.navgrid | subspace pathfinder is enabled 02:52:50.736413 | server | 1 | resources | could not find resource for archipelago_biome/data/biome/archipelago_generation_data.json while processing mixintos for brewerymod. 02:52:50.736413 | server | 1 | resources | could not find resource for grove_biome/data/biome/grove_generation_data.json while processing mixintos for brewerymod. 02:52:50.736413 | server | 1 | resources | could not find resource for canyon_biome/data/biome/canyon_generation_data.json while processing mixintos for brewerymod. 02:52:50.736413 | server | 1 | resources | could not find resource for anorien_biome/data/biome/anorien_generation_data.json while processing mixintos for brewerymod. 02:52:50.731412 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:50.668414 | server | 1 | resources | Modules have been modified by the user! 02:52:41.464009 | server | 0 | core.system | Initializing crash reporter NOTE: this happens with AND without mods. When i click ‘Ok’ it closes the game to desktop